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Battletech heavy metal inferno forum
Battletech heavy metal inferno forum




battletech heavy metal inferno forum

Only my Royal Highlander made it in time. Only problem was when it showed me that the evacuation point was on the other side of the map. I took out the defenders and got all the beacons placed with 1 round to spare. With the changes that they've made to TAs, it wasn't that bad. I took time to repair before the base capture mission, which was a snap, then moved on to the Target Acquisition. I started running out of ammo, and the less said about my "victory" there the better.

battletech heavy metal inferno forum

My "Clanbuster" King Crab (2 Gauss Rifles & 4 medium lasers) and a slightly upgraded Atlas D (All weapons replaced with +++ models) were pressed into service.

battletech heavy metal inferno forum

Unfortunately, I didn't really have a lot of suitable replacements for the next mission. Somehow I managed to survive, though my King Crab & Atlas II both had internal damage and had to sit out the next fight. What followed was one of the longest strings of profanity that I've spewed at this game. I shouldn't have too much of a problem with this." "Reinforcements spawn after you destroy the second member of a convoy. After the second tank goes down, I get notified about reinforcements. The remaining convoy guards are lagging behind, so I start picking off the convoy. It goes down quickly to the concentrated fire of my assault mechs. Since we appear to be smack in the middle, I hightail it around the south end in order to meet them head one.įirst enemy in sight: a Grasshopper. On the other side of the ridge the convoy is at the north end, and their extraction point is at the south end. There's a ridge to the west of your starting point. I'd heard that it has a brutal Target Acquisition mission, so that was my big concern.įirst mission: Ambush Convoy. I finally got my rep high enough to ally with Kurita so that I could take their alliance Flashpoint. I like you, Catapult, but I have better LRM platforms nowadays.) Then it jumped on top of a THIRD building, and I dropped it one more time and took both pieces home with me. Then it jumped on top of another building, and I shot that building out from under it.

battletech heavy metal inferno forum

So I shot that building out from under it. First thing I saw it do, it jumped on top of a building. Cityfight one of the hostiles was a Catapult. I have a pair of Gauss rifles looking for homes, and can't think of better ones than the arms of a King Crab, so.ĮDIT: also had a really funny moment in a mission tonight. Now, if only I could find a third King Crab piece, I can have the Gettin Stuff Done lance I really want. The truth of the matter was one of several "ah shit" moments in that plot. I mean a weird-ass ballistic heavy assault mech with an artillery piece? And it's literally named "Bull Shark?" That just screamed Rim Worlds Republic to me. Gotta say, for a Mech I didn't think I'd much like when I first read about it in the previews, it's really growing on me - and I did not guess who built it correctly. If I can find a couple more Ultra-5s I might switch it to four of those for hilarity. Slapping Tasha and the Bounty Hunter with a Thumper cannon was great fun (given where we are in the timeline, fairly sure Bounty Hunter isn't Michi Noketsuna yet) I have two Bull Sharks in my go-to Gettin Stuff Done lance now the story one with a pair each of LBX-5 and 10 autocannons and some MLs for backup the other with paired Ultra-10s, two ++Inferno launchers, quad medium lasers and enough ammo and heat sinks to keep banging away for a while. So I've finished the Heavy Metal flashpoint-campaign, and I gotta say I rather enjoyed it.






Battletech heavy metal inferno forum