

Only my Royal Highlander made it in time. Only problem was when it showed me that the evacuation point was on the other side of the map. I took out the defenders and got all the beacons placed with 1 round to spare. With the changes that they've made to TAs, it wasn't that bad. I took time to repair before the base capture mission, which was a snap, then moved on to the Target Acquisition. I started running out of ammo, and the less said about my "victory" there the better.

My "Clanbuster" King Crab (2 Gauss Rifles & 4 medium lasers) and a slightly upgraded Atlas D (All weapons replaced with +++ models) were pressed into service.

Unfortunately, I didn't really have a lot of suitable replacements for the next mission. Somehow I managed to survive, though my King Crab & Atlas II both had internal damage and had to sit out the next fight. What followed was one of the longest strings of profanity that I've spewed at this game. I shouldn't have too much of a problem with this." "Reinforcements spawn after you destroy the second member of a convoy. After the second tank goes down, I get notified about reinforcements. The remaining convoy guards are lagging behind, so I start picking off the convoy. It goes down quickly to the concentrated fire of my assault mechs. Since we appear to be smack in the middle, I hightail it around the south end in order to meet them head one.įirst enemy in sight: a Grasshopper. On the other side of the ridge the convoy is at the north end, and their extraction point is at the south end. There's a ridge to the west of your starting point. I'd heard that it has a brutal Target Acquisition mission, so that was my big concern.įirst mission: Ambush Convoy. I finally got my rep high enough to ally with Kurita so that I could take their alliance Flashpoint. I like you, Catapult, but I have better LRM platforms nowadays.) Then it jumped on top of a THIRD building, and I dropped it one more time and took both pieces home with me. Then it jumped on top of another building, and I shot that building out from under it.

So I shot that building out from under it. First thing I saw it do, it jumped on top of a building. Cityfight one of the hostiles was a Catapult. I have a pair of Gauss rifles looking for homes, and can't think of better ones than the arms of a King Crab, so.ĮDIT: also had a really funny moment in a mission tonight. Now, if only I could find a third King Crab piece, I can have the Gettin Stuff Done lance I really want. The truth of the matter was one of several "ah shit" moments in that plot. I mean a weird-ass ballistic heavy assault mech with an artillery piece? And it's literally named "Bull Shark?" That just screamed Rim Worlds Republic to me. Gotta say, for a Mech I didn't think I'd much like when I first read about it in the previews, it's really growing on me - and I did not guess who built it correctly. If I can find a couple more Ultra-5s I might switch it to four of those for hilarity. Slapping Tasha and the Bounty Hunter with a Thumper cannon was great fun (given where we are in the timeline, fairly sure Bounty Hunter isn't Michi Noketsuna yet) I have two Bull Sharks in my go-to Gettin Stuff Done lance now the story one with a pair each of LBX-5 and 10 autocannons and some MLs for backup the other with paired Ultra-10s, two ++Inferno launchers, quad medium lasers and enough ammo and heat sinks to keep banging away for a while. So I've finished the Heavy Metal flashpoint-campaign, and I gotta say I rather enjoyed it.
